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Editor: antont
Time: 2005/08/26 03:11:18 GMT+0 |
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| Note: PictureBox | ||
changed: - OpenSceneGraph is one of the open source 3d engines, people have experimented with "videotextures with it":http://www.sandbox.de/osg/ There is "a tutorial for playing back video in OpenGL at NeHe":http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=35 depending on the architecture, should not be too difficult with many of the engines. we used them first in PixelShox some years ago, and since them they have been implemented in e.g. ogre, crystalspace etc. i believe. From antont Thu Apr 28 16:35:25 +0300 2005 From: antont Date: Thu, 28 Apr 2005 16:35:25 +0300 Subject: Ogre add-on Message-ID: <20050428163525+0300@10.0.10.100:8080> From antont Fri Aug 26 03:10:15 +0300 2005 From: antont Date: Fri, 26 Aug 2005 03:10:15 +0300 Subject: PictureBox Message-ID: <20050826031015+0300@10.0.10.100:8080> an output for these (well it's also an input, but anyhow)
OpenSceneGraph is one of the open source 3d engines, people have experimented with videotextures with it
There is a tutorial for playing back video in OpenGL at NeHe
depending on the architecture, should not be too difficult with many of the engines. we used them first in PixelShox some years ago, and since them they have been implemented in e.g. ogre, crystalspace etc. i believe.
Ogre add-on --antont, Thu, 28 Apr 2005 16:35:25 +0300 reply
PictureBox --antont, Fri, 26 Aug 2005 03:10:15 +0300 reply
an output for these (well it's also an input, but anyhow)