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22:15 < antont> how did you like the code?-) it's quite a mess yet and not in 
                much use..
22:15 < saluk> yeah big mess
22:15 < saluk> I couldnt understand any of it lol
22:15 < antont> :)
22:15 < saluk> Im going to study it and see if I can help you sort it out
22:16 < saluk> or not lol
22:16 < antont> i pretty much know the problems, like using globals etc.
22:17 < saluk> yeah
22:17 < saluk> so do you have it set so you can remap the keys?
22:17 < saluk> thats what it looked like to me
22:17 < antont> y
22:17 < saluk> but I couldnt quite tell
22:17 < saluk> cool
22:17 < antont> it doesn't do it yet
22:17 < saluk> yeah
22:17 < antont> but the idea is that there are the default keybindings, that 
                can be overridden (as python dicts are mutables)
22:17 < saluk> we have that in our game
22:17 < saluk> its very similar
22:18 < saluk> it defines events, which map to a key and a behavior
22:18 < saluk> you check for the event, and if it sees that key and that 
               behavior it returns true
22:18 < antont> so we have default keybindings for VJing presets, but can have 
                specialized controls for presets that require that
22:18 < saluk> cool stuff
22:19 < antont> i've been thinking of calling kyperjokki.Event Action or 
                something like that, 'cause events are usually more like you 
                said, but we have sticked with events so far 'cause the action 
                term is so overloaded in Blender already :o
22:20 < saluk> hehe
22:20 < antont> the idea here is that it can write an event log that records 
                what you do and you can build sequences of actions like that .. 
                and use a remote controller over sockets to trigger events etc

22:48 -!- saluk is now known as saluk|away 23:01 < antont> sigh 23:01 < antont> someone really needs to refactoring.. 23:02 < antont> but at least got the object creator to work for one object now 23:02 < antont> to do, even, or refactor, even 23:02 < antont> but off to sleep now -- back tomorrow